Digital Audio Workstation: LOGIC PRO X
Logic Pro X is the central piece of my workflow where I desgin, mix and master every sound asset. Is one of the most standard Digital Audio Workstation.
Audio Middleware: FMOD
Connects the game engine with the audio assets, providing rich, interactive and organic audio.
These enhancement tools allow me to get the most of every recording and sample. These allow me to process audio in numerous ways, like cleaning noise, altering pitch, enrich tone or just add interesting qualities to any sample (see Sound Post examples).
Sound Library Managment
A perfectly organized and labeled library allows me to find the right sound asset between thousands of samples. My collection includes libraries from SOUND IDEAS SOUNDS. Ideal for designing tailored sounds